Stanford researchers have developed a method called KleinPAT, for creating sound models in seconds, making it cost effective to simulate sounds for many different objects in a virtual environment.
Stanford inventors have developed a new approach to tackling the vergence-accommodation conflict, which is a common contributor to discomfort associated with virtual reality setups.
Stanford researchers have patented the "Wolverine," a mobile, wearable haptic device designed for simulating the grasping of rigid objects in virtual reality.