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Touch-Free Control of Devices


Stanford Reference:

10-148


Abstract


A team of researchers from the Stanford Artificial Intelligence Laboratory have developed a portfolio of patented innovations that harness depth sensing technology to analyze human motion for touch-free control of devices and motion capture. This “Touch-Free Control of Devices” invention includes a new sensor modality and algorithms that facilitate a human-machine interaction using 3D visual cues from a camera, without additional devices or touch screens.

Additional Technologies in this Portfolio:
“Marker-less Tracking of Human and Articulating Bodies using Parallel Processing Hardware” (Stanford Docket S09-319)
“Marker-less Motion Capture with Time-of-Flight Sensors on Parallel Processing Hardware” (Stanford Docket S09-343)
“Detecting and Classifying Body Parts and Gestures in Range Images” (Stanford Docket S09-369)
“Ergonomic Touch-Free User Interfaces" (Stanford Docket S10-147)


Applications


  • Human-machine interface for touch free interactions with devices such as:
    • computers - web-browsing, data entry
    • television - gesture-based remote controls
    • smart phones
    • gaming consoles
  • Motion capture for:
    • animation
    • task demonstration and teaching for industrial and robotic applications
    • rehabilitation and athletics
  • Surveillance and security

Advantages


  • Touch-free - no surface has to be touched and no additional input device (such as a mouse, touchpad, or trackball is required)
  • No augmentation of the scene is required (such as wearing a data glove or markers)

Publications


  • Plagemann, Christian, et al. "Method and System for Touch-Free Control of Devices." U.S. Patent Application 13/030,071.

Related Web Links



Innovators & Portfolio



Patent Status



Date Released

 8/24/2012
 

Licensing Contact


Imelda Oropeza, Licensing Associate
650-725-9039 (Business)
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[-] Map/Timeline

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02-125 Target Tracking System

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Related Keywords


depth sensing   gesture recognition   motion capture   entertainment   electronic media   electronic game   digital media   controller   computer interface   computer: virtual reality   remote control   human-machine interface   3d animation   3d graphics   gaming   home entertainment   image processing   media   Motion detection   motion sensors   multimedia   robotics   video game   Virtual worlds   virtualization   Gesture sensor   
 

   

  

Also of Interest...
93-192 Total Access System
97-066 Polysurf: An Interactive Software System for Fitting a Network of Nurbs Surfaces and Associated Displacement Maps to Dense Polygonal (3-Dimensional) Meshes
02-125 Target Tracking System

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S10-148 Touch-Free Control of Devices